活動介紹
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【講座介紹】
本講座聚焦探討AI如何加速優化文化科技製程,簡化開發與縮短週期克服產製痛點,開啟文化價值與商業投資新可能。
【主持人介紹】
徐烱宙|文化內容策進院全球市場處展務三組專案經理
主推文化科技,曾於台灣Yahoo擔任XR內容製作人、專案經理、動捕技術人員及虛擬角色製作人。
【講者介紹】
Joan DA SILVA|Epic Games 高等教育總監
Joan Da Silva 現任 Epic Games 高等教育總監,協助各校導入虛幻引擎。曾創辦動畫工作室,與 Ubisoft、Rovio 合作,並任法國頂尖數位藝術學院院長。
YoonSoo KIM|韓國 ZER01NE 現代汽車集團 資深經理
於 2006 年加入現代汽車(HMC),深耕智慧財產權與專利領域長達 18 年;期間亦兼任韓國代表,參與 ISO TC 204 WG 14 自動駕駛標準制定。2024
年轉任 ZER01NE,負責規劃現代汽車集團的美國基金並主導電池策略研究。現帶領 ZER01NE 全球開放式創新團隊,於全球拓展開放式創新與策略投資機會。
和田浩二|日本 NHK 科技 事業開發部 媒體工程課 主任工程師
和田浩二擅於運用 8K 影像、3D、空間音訊、VR 與 AI 等技術,打造沉浸式內容與活動。
【Talk Summary】
Spotlighting the use of AI to optimize cultural
tech processes, streamline development, shorten development cycles, and
overcome production pain points, this session explores the potential of AI in
unlocking cultural value and new investment opportunities.
【About the Moderator】
John HSU|Project Manager, Culture Tech & Music Business Division, International Business Department, Taiwan Creative Content Agency (TAICCA)
John drives international collaboration and cultural technology initiatives. He previously worked at Yahoo Taiwan as a producer, project manager, and XR tech specialist.
【About the Speaker】
Joan DA SILVA|Post Secondary Director, Epic Games, France
Joan Da Silva is Post-Secondary Education
Director at Epic Games, helping schools adopt Unreal Engine. Former animation
studio founder, Ubisoft and Rovio collaborator, and director of leading French
digital arts schools.
YoonSoo KIM|Senior Manager, ZER01NE Hyundai Motor Group, South Korea
I joined HMC in 2006, and had been working for
intellectual property, especially for patents. Meanwhile, I was also the Korean
delegate for ISO TC 204 WG 14 for automated driving. After serving for 18
years, I joined ZER01NE in 2024. I designed a US-based fund for Hyundai Motor
Group (HMG), and researched battery strategy. Now I'm leading the global OI
group in ZER01NE for developing OI/Investment opportunities all over the world.
Koji WADA|Executive Engineer,Business Development Division, Media Engineering Department, NHK Technologies, Inc., Japan
Producing immersive content and events using 8K
video, 3D, spatial audio, VR, and AI technologies.